Summary of points – cultural test for video games

Find out how points for the cultural test for video games are allocated.

Section A – cultural content

A1: Set in the UK or an EEA state or (Up to 3 points for undetermined location) – Up to 4

A2: Lead characters British or EEA citizens or residents (or characters from an undetermined location) – Up to 4

A3: Video game based on British subject matter or relates to an EEA state or underlying material – 4

A4: Original dialogue recorded mainly in English language or one of six UK indigenous languages – Up to 4

Section B – cultural contribution

Video game represents/reflects British creativity, British heritage or diversity – Up to 4

Section C – cultural hubs

C1: At least 50% of the conceptual development or storyboarding or programming or design takes place in the UK – 2 points

C2: At least 50% of the music recording or audio production or voice recording takes place in the UK – 1 point

Section D – personnel

D1: 1 of the 3 lead project leaders is an EEA citizen or resident – 1

D2: 1 of the 3 lead scriptwriters is an EEA citizen or resident – 1

D3: 1 of the 3 lead composers is an EEA citizen or resident – 1

D4: 1 of the 3 lead artists is an EEA citizen or resident – 1

D5: 1 of the 3 lead programmers is an EEA citizen or resident – 1

D6: 1 of the 3 lead designers is an EEA citizen or resident – 1

D7: At least 1 of the 7 key HoDs is an EEA citizen or resident – 1

D8: At least 50% of the development team are EEA citizens or residents – 1 

 

Total – 31 points

See the guidance notes for further information on points.